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- > > > Maybe it's time to start doing some fancy graphics for the menus?
- > >They're in the WAD file already Magnus :) Everything from the map screens
- > >to the fonts :)))))
- > Yes, but for the bad mood WAD, which must have no bit in common with iD's
- > one, we need to redraw everything.
- > Go ahead, Magnus, make some fonts and graphs.
-
- Fonts.... ;-|
-
- How is the menus build BTW? Is it one big background picture with buttons/sliders
- or is it tiled with smaller pictures?
-
- > Ah, and I've tested the new french doom. It's quite good for 68030 code, I
- > think. And there seems to be some promising ideas about memory management.
- > I'll phone the guy ASAP.
-
- You havn't seen Dougs texturemapped version yet.... ;-) Do we realy need
- virtual memory? DEE doesn't use any and it worked okey. BTW. the french
- doom didn't work with 14MB of memory, maybe 14MB is too much for it? ;-)
-
- //Magnus Kollberg
-
-